Genre: Racing, Simulation, early access
Publication Date: May 29, 2015
To play this game
realistic, immersive driving game that offers almost unlimited possibilities. Our physics engine simulates the soft body kenderaandalam each component in real time, which provides realistic dynamic behavior.
The feeling of riding a genuine accident and a deep and realistic violence; more physics affordable enough to drive a keyboard lubdokatovseGamepad still considered full sahihstereng race with uncompromising realism.
Environment and the vehicle is handmade with attention to detail passion. In the years of careful design, research and experience, we create authentic taste and the pleasure of driving in the real world.
We are a small team of world-tanpakewajipan issuer or outside interests. and repair of our community of users is our top priority. Help us make doświadczenieNajbardziej effective andwithout compromising driving simulation otkriytekakvo open and soft body can be a game for you?
As one of the world satuterbuka vehicle simulator will include a wide range of automotive field – everything from the delivery of mission-speed rally racing body or Destruction Derby. adjust the detail of the car will allow you to make your car atautrak all his own – its creation, update, or loss of panels nadwoziaaby lose weight. They existdifferent types of games that we want to pursue the race otvadprosto and failure because the police chase, mini-action games keranadan particular challenge to another. At the end we want to have a career mode player open world with a continuous ownership of vehicles and vehicles purchase and procedurally generated for management merekainci
In a sense, to do everything you want from a car or truck – rzeczyinne games do not allow you to do. You can go off-road in the family sedan orsell vans on the racetrack all krasivsimulatsiya soft body physics. You can fashion this samakenderaan Derby racing animals or giant monster off-road – or just let them flounder magazine. At the end of the day, giving the game you want, and do not force you to do something that we think is fun or the future of game physics engine iNasz
How mengoptimumkanpermainan and computer technology improved, the number of vehicles that can simultaneously simulate currentframe increases. Now you can run your car 4-6 times end quad-core high-tech. Each car has about 400 units and 4,000 bars, all of which are simulated 2,000 times per second. We hope to increase the number of vehicles simultaneously in as little as 8 processors diameter.
We will also patrzećdo multiples in the future, but it may take some time before kitauntuk creating all multiplayer experience expected. We arealso aware of the request for multiplayer and we want it as much as possible, but in the short run is the single player mode safokusirane career, another drive, fix the errors and mewujudkanlebih content. The possibility exists that can perform local and / or in the same multi-player PC.
also possibility of crossing the road. Members of the community have made planes and helicopters terbangmembersihkan aerodynamics of the existing physics, without any fraud. BeamNGThey can imitate the best in very authentic thanks to soft body physics. All rope sluchvada true plane hulls naturally occur in BeamNG, as well as excessive akibattekanan modeled. Wings flying too fast and begins to bend and rip. The potential for the BeamNG physics engine has access to functionality.
All future updates include free (alpha, beta), including the last match
Body physics soft sand
19 terperincikenderaan destructible adapted frommore to come
10 areas to explore and travel with more to come
Frequent updates to add parking, features, games and bug fixes
full customization and content creation capabilities – membuatkad and vehicles, as well as skryptygra
Using the built-in editor area, and any 3D modeling, image editing software to edit text
Web authentication needs to be updated; The game does not require run internetuntuk connection.
Users whotested alpha through our website, you can get free ringtones wap
The main objective is how things are moving, and not how things appear on the screen. We strive to make our experience nyatafizik case no soft body physics and model design soft body forward in simulation physics, technology and knowledge to ensure a wide audience as possible. To achieve this goal, our motors and related assets to become independentgaming utamaenjin and operating systems.
At setup time physics engine multi-core processors, but we’re also in the process of processor podkrepaGrafichnite through mission
To be realistic, accurate, easily corruptible and fizykautworzone everywhere. Doing note balaslink
More feedback you can find there: Us
You can contact us in several ways:
Use this forum:
By e-mail: or / * * /
Follow us on Twitter:
Subscribe to ourchannel on YouTube:
Visit our Facebook page:
Operating System: Windows 7 Service Pack 1
Processor: Intel i3 Desktop
Memory: 4 GB of RAM
Graphics: GTX 550 TI
DirectX: Version 11
Storage: 5 GB of free space
Operating system: Windows 10 64 Bit
Processor: High-end Intel i5 / i7 or AMD 6 core luxury or better
Memory: 8 GB RAM
Graphics: GTX 780
DirectX: Version 11
Storage: 5 GB of free space